GameMaker · GML · Procedural generation
Solvane: The Iron Reach
Star Trek ran almost permanently in the house I grew up in, and for most of my childhood I wanted to be an astronaut. Building the galaxy myself turned out to be the version of that I could reach. Started in 2016: an infinite procedurally generated galaxy you mine, build factories in, defend, and fly through in a ship you designed. Now on Steam, aiming at 2027.
- GameMaker Studio
- GML
- Chunked world streaming
- Shaders
- 9 years of evenings





