Arter
ial
City traffic & logistics simulator
Tools
Road
1
Zone
2
Upgrade
3
Signals
4
Circle
5
Bulldoze
6
Road type
Q cycles
Street
1+1
Avenue
2+2
One-way
2 →
Highway
3+3
Zoning
ctrl+wheel = brush
Residential
Commercial
Industry
Demand
R
C
I
City
Population
0
Jobs
0
Happiness
0
%
Buildings
0
Vehicles
0
Avg trip
—
Congestion
0
%
Nodes / Roads
0
/
0
Simulation
Pause
Speed 1×
Debug view
Fit view
New city
Engine
Fixed 60 Hz sim · interpolated render
Lane-space A* · lane changes as edges
IDM car-following · MOBIL lane changing
Reservation-based junction arbitration
Quadratic Bézier rails · arc-length LUT
Space
pan ·
Wheel
zoom
D
debug ·
P
pause ·
F
fit
08:00
Population
0
Vehicles
0
Avg trip
—
Congestion
0%
FPS
60
Lay roads through the coloured zones — buildings appear wherever they can reach one.